CGR: Computer Graphics: Rendering

2025 CGR Course Website

Please bookmark the following site for all information pertaining to CGR 2024-25.  

 

Learning Outcomes

On successful completion of this course, you should be able to: 

  1. define different sub-topics of Computer Graphics and to identify the focus of each of these areas;
  2. explain the difference between real-time rendering systems (used in the video game industry) and physically-based rendering (used in cinematic and medical applications);
  3. understand the image formation model and relevant transformations undergone by light rays;
  4. design and develop a raytracer from first principles, using coding assistants; and
  5. appreciate the role of numerical integration in photorealistic rendering, along with the associated computational challenges.

 

 

 

License
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