CGR: Computer Graphics: Rendering

2024 CGR Course Website

Please bookmark the following site for all information pertaining to CGR 2024-25.  

 

Learning Outcomes

On successful completion of this course, you should be able to: 

  1. define different sub-topics of Computer Graphics and to identify the focus of each of these areas. The student will also be able to describe the key open (and imminent) problems in each focus area
  2. explain the difference between real-time rendering systems (used in the video game industry) and physically-based rendering (used in cinematic and medical applications)
  3. predict performance and output of state-of-the-art rendering libraries and tools for different classes of input models
  4. design and develop programs to solve specific rendering problems by exploiting features of state-of-the-art rendering libraries
  5. interpret the results of standard algorithms on their respective failure cases, and suggest alternatives.

 

 

 

License
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