Gamification and Fun
CiC Semester 1, Week 8 - Gamification and Fun
This topic is about the importance of fun and motivation in learning, and the importance of play-based learning. Fun activities can be great for catching learners' attention, but it's not enough for it to just be fun. Activities need to be educationally meaningful.
Read this extract from the first chapter of Lifelong Kindergarten by Mitch Resnick (the inventor of Scratch!)
Read this article about gamification and game-based learning. It's about higher education - think about which of the features could work in a school classroom. Perhaps you encountered some when you were at school.
Post on EdSTEM about a time you’ve had fun whilst learning (playing a game or activity perhaps) – what was the activity and what did you learn? Why was it successful or memorable? Do you recognise any of the features from the article you just read?
Post on EdSTEM about a games based learning experience you’ve had that didn’t work for you. Why didn’t it engage you?